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Skills and other stuffs..
by GOD VodkaGuN
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GOD VodkaGuN

Profession: Elder Druid
Level: 154

Posts: 70
Skills and other stuffs..
<b>Dear Traperians,</b>

The first day is behind us and it was a pretty good day, we didn't had big problems but it was too beautiful to be real.

The biggest problem we met: Knights skilling speed.
Knights are skilling too fast and Elite Knights too slow.
We made tests, but they were not made very well, we apologize for that.

We gonna fix this way:

1. First we reduceed temporary the melee damage of all Knight (it's already live today)

2. We will backup skilling speed before we added our changes.

3. We are creating a skilling stage for knights vocations to let new players skilling smoothly till 80 skill.

4. From 80 skill the speed will be like it was on last edition.

5. After 06 April Global Save all players that skilled too fast will see their skill reduceed to the value of tomorrow's top distance skill
For exemple: if top distance is 85 all knights with 85+ skill will have max 85 skill.

6. We make the damage back like it was.

7. Then we will continue on testing and fixing that on our test server, before modifying it again.

We are also focusing on Task bug, buying more then 100 units from NPC, exeta res on low hp and more..
A news with another update will be available on days.

Sorry for problems, we hope you still enjoy.

Greeting,
Trapera Team
05.04.22 13:58:12
Edited by GOD VodkaGuN
on 05.04.22 14:00:56
GOD VodkaGuN

Profession: Elder Druid
Level: 154

Posts: 70
It's just explained in the news.
It will maybe create a little unbalance for today (but we reduceed damages of knights today)
After tomorrow's global save it should be balanced again.
05.04.22 14:09:32

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